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As with most things perl-ish, there is way more than one way to do it. In this
particular example, I'm only going to focus on POE's "object sessions"
What we need:
- an object for each kind of session we will want. in this case, we'll have two
different objects:
- master - this object is in charge of getting things moving, and running the show.
- flunkie - this object does the work while the master eats donuts
- a little POE code to set up the master session, and to start the POE kernel running
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